This is a Gladiator Arena made for Day OF Glory game .
-created for Unreal Engine with modular assets;
-the entire arena is optimized , for a better performance and a perfect collision system;
-the whole scene is populated with elements like weapon and armor support, destoryed items, crates, fire, pieces of wood;
The entire scene have :
-7 PBR materials;
-440,476 Polygons;
-850,719 Triangles;
-3 Levels up + first floor;
-2 Levels down(basement) + first floor;
To make this project I have used 3ds Max , Zbrush,Substance Painter,Photoshop,Unreal Engine.
For the video I had help from:
-Sean Garavan : Audio engineer
https://www.seangaravan.com/
-Brian: The voices
The project was made for Anarch Games
Facebook: https://www.facebook.com/DayOfGloryTheGame
Discord: https://discord.gg/cP35nDv